KF2 Spring 2021 Beta 1 – 1110 UpdateTo opt into this beta on Steam, join the “preview” branch available in the Beta drop-down list. Admins will need to use the following SteamCMD flag: app_update 232130 -beta preview To opt into this beta on EGS, the Beta will be accessible within KF2 ownersā game libraries as a separate install called āKilling Floor 2 Betaā. Users may need to restart their EGS
Mercs, While you may be about to once again depart for parts unknown, the lab coats in the weapons development team have a few new arsenal additions for you to check out. Have you ever wondered what would happen if you let theoretical physicist majors loose in a lab? No, not that infamous lab, a well monitored and run Horzine one. Well lets just say some exciting new discoveries have
Hey Mercs, With your next assignment heading this way, we felt you were due for a briefing on updated and changing conditions in the field. So let’s take a look at the upcoming Quality of Life improvements for all our favorite Zed slayers. Medics, you know the drill, you do your best to keep the team alive and are often left holding all the complaints. Well this one’s for you
Mercs get ready, You know you Mercs are at the top of the list we call and send in first when something strange happens, but after what happened the last time… Well letās just say the suits upstairs want expendable eyes to recon a new mystery. A city this time. Which, interestingly enough, has seemed to pop up out of nowhere. No record of it on any maps we are
Mercs, We know many of you can claim to have seen it all! From the exotic to the urban jungle locales and the Zeds that creep even into your dreams. Perhaps you should think again, as reports are bubbling up about new outbreaks headed your way. If you find your team or yourself feeling a bit āextraā bloodthirsty when fighting off a horde of Zeds, odds are you have run
Bug fixes includedElysium Map: Addressed multiple locations where players could reach areas unavailable to Zeds by using a āboomstick jumpā. Adjusted ammo boxes appearing on the Main play area. Addressed Zed pathing in various locations. Addressed graphic artifacting on various locations when using high graphics quality. Addressed issues with Zeds spawning in the main area when players are in other locations. Addressed floating vegetation in the main area. Addressed various