Category Archives: Astroneer

Update 1.1 is live!

Update 1.1 is live!

This update has a little of everything, new content, bugfixes, QOL changes, and performance optimizations! We plan on rolling it out early next week assuming everything goes well in with the Exo Fight Test! UPDATES Extra Large Shredder has been added to the game! Tired of wrecked Rovers and smashed Research Chambers littering the landscape? Changed your mind about that fourth Smelter in your base? Worry no more, because the new EXO

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Vote for Astroneer now!

Vote for Astroneer now!

Amazing news! Astroneer has been nominated for FIVE Webby awards! We are honored to be included, but now we need your help! We need our community to head over to the below links and vote for Astroneer in all the categories we have been nominated: Best Game Design VOTE HERE [wbby.co]Best Art Direction VOTE HERE [wbby.co]Best Visual Design VOTE HERE [wbby.co]Best User Experience VOTE HERE [wbby.co]Best Adventure Game VOTE HERE

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Patch 1.0.13 is live!

Patch 1.0.13 is live!

Patch 1.0.13.0 Release Notes The primary focus on this patch was to continue addressing the most pressing performance concerns! When comparing with exisiting saves, we saw significant framerate improvements. Some more big performance changes are being tested and worked on right now, which should further help with performance, especially in multiplayer sessions. We are definitely not done optimizing, but this was a much needed big first step. Tether Changes This

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Patch 1.0.9 is live!

Patch 1.0.9 is live!

Patch 1.0.9.0 Release NotesThe primary focus of this release was to address more of the key gameplay issues and stability issues that we’ve been encountering in live. Fixed even more of our most commonly reported crashes increasing overall stability. Deployed fixes for a number of our most commonly reported gameplay bugs: [AS-6208] – Made the first fix to the issue which is causing players to be randomly launched into the

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Patch 1.0.6 is live!

Patch 1.0.6 is live!

The primary focus of this release is addressing the top crashes we are seeing out in the wild. This patch also contains some performance improvements and other bug fixes.  Also, in case you missed it, we updated our roadmap today to reveal what the first three post 1.0 updates will be! You can read all about them here: ASTRONEER ROADMAP[trello.com] Fixed several of our most commonly reported crashes increasing overall

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A note about Astroneer’s EULA

A note about Astroneer’s EULA

On February 6, we launched the 1.0 version of Astroneer, and no longer being an Early Access title, this necessarily included a comprehensive End User License Agreement (EULA). This was the very first EULA System Era had ever created, and at the time of its writing we thought it would be a good idea to create a single generic EULA to cover all possible System Era titles. As a result,

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