Hello everyone! I hope you all had a great holiday season. Weāre starting the year with a new hotfix tackling more Megatech bugs, and weāre already making good progress for the next patch in February. For some context, before the end of the year we shared a message to the community with insight into our plans for ASTRONEER in 2026. We stated that for the first half of this new
Hey all! Joe here to follow up on our earlier message regarding the plan forward for Megatech and beyond. Now that we have released Hotfix 3, the work continues! Let’s talk about where we go from here: TLDR: We are moving to a monthly patch cadence to fix bugs, longtime issues, and make quality of life changes for the first part of 2026 instead of focusing on new content. Megatech
Our latest Hotfix is now available, addressing some of the more persistent issues present in the game along with a few more fixes we were able to fit in. Of particular note are the improvements for the partial nuggets issue and the issue where Xbox players who purchased Megatech via a bundle were not getting access to that content as intended. We also buffed the storage capacity of the new
To Our Community All of us here at System Era and theĀ ASTRONEER development team apologize to you, our players. The Megatech update does not reflect the experience we want our communityĀ to have. It also does not reflect our profound appreciation for the support you have shown us and ASTRONEER through the years.Ā We were overly ambitious with our desires for Megatech and that bit us. Ambition is good when kept
WeĀ had a big launch day for the Megatech Update, which isĀ probablyĀ appropriateĀ givenĀ the name. Our team has been diligently looking at all the feedback coming from theĀ community,Ā andĀ we have valuable information to share that we hope will be of help. *LAST UPDATED: December 3rd, 2025 ā Any changes from the original version of this report will be added in italic lettering to facilitate distinguishing new updates.Ā Modding Reminder WeāveĀ seen reports of the game
Set your Megastructure projects aside for a few minutes to join us in looking back at the big week weāve had since the launch of the Megatech update. YOU Made it Mega! Ever since we announced the Megatech update, weāve been both humbled and excited by the overwhelming reaction we got from you, our community. Our goal was to make something that the ASTRONEER community could sink its teeth into
Once again, thanks so much for your feedback and bug reports! We chased down several fixes today that were reported by the community. If you run into new bugs or issues that you want to report, shoot us an email at https://support@systemera.net and we can get a ticket started to track it! Hotfix 1 & 2 will be deployed to consoles in the coming days. We do want to call
Thanks for all of the feedback today, we prioritized several fixes in this Day 1 patch that were the most reported! Keep the feedback coming and hit us up at https://support@systemera.net with any new bugs you are seeing. These fixes will be deployed to consoles in the coming days. We do want to call out one thing – We do not officially support mods, so if you have used them
Today finally marks the release of the long-awaited Megatech update! Thereās a lot of content packed into this one, even beyond all the content pertaining to the new DLC. Speaking of which, thatās a good place to start.Ā Note: Our Nintendo Switch release for this update will arrive in early 2026. Weāll share an update once we have more to share.Ā The following is an exhaustive list of the changes
We’re less than 1 week away from the release of ASTRONEER: Megatech! And if youāre the kind of player who likes to do their research before diving in, then this guide will help give you the prep you need to get started right away when all the new content releases. Odds are that if youāve already been playing the game for some time then you won’t need to worry about
