Latest Skull & Bones update finally adds open world PvP, extends season one

Latest Skull & Bones update finally adds open world PvP, extends season one

The seas have gotten bit more treacherous after the latest Skull & Bones update, but thatā€™s welcome news for the captains looking to prove their mettle against their fellow pirates and swashbucklers. Update 1.3 for year one season one of Skull & Bones will officially go live on March 19 after a brief maintenance period, adding the long-awaited and ā€œmuch-requestedā€ open world PvP experience. Players will be able to opt-in

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Xbox head Phil Spencer dumped Skull and Bones after an impressively short timespan

Xbox head Phil Spencer dumped Skull and Bones after an impressively short timespan

Have you ever downloaded a game, booted it up, and immediately thought: ā€œI donā€™t really want to play thisā€? Well, it seems Xbox head honcho Phil Spencer is just like us, as he spent a staggeringly short amount of time playing Skull and Bones. First noticed by lukliv672 on Reddit, Spencer spent less than two minutes on Skull and Bones before turning it off and seemingly never returning. This is

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Skull and Bonesā€™ newest boss makes season one even more disappointing

Skull and Bonesā€™ newest boss makes season one even more disappointing

The release of season one ofĀ Skull and BonesĀ was rocky, to say the least. From missing quality-of-life features the communityā€™s been asking for to seemingly lackluster content, including the new bossā€”Philippe La Peste. Season one introduced the pirate lord La Peste and his Fleet of Pestilence as new enemies in the Indian Ocean. You can fight La Peste himself in a new world event called Tides of Terror, but players quickly

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Kraken and Sea Shanties: Skull and Bones players discuss most-wanted changes

Kraken and Sea Shanties: Skull and Bones players discuss most-wanted changes

Pirates have been sailing the treacherous seas of Skull and Bones since Feb. 13, and in a world as vast as this one, tons of potential new activities could add to the fun. Skull and Bones players have been discussing the changes they most want in the future. Players can complete the main content in around 30 hours of playtime, and many are already looking ahead, as the roadmap reveals

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Skull and Bones Review: Dig deep for buried treasure

Skull and Bones Review: Dig deep for buried treasure

After a long development,Ā Skull and BonesĀ has finally set sail on its maiden voyage, though not without running into rough waters. Initially announced in 2017, this much awaited Ubisoft project was pushed back six times before its eventual February 2024 release. Ubisoftā€™s open-world pirate game takes place in the Golden Age of Piracy. As a custom character, you begin your journey as a shipwrecked survivor and slowly work up the pirate

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Ubisoft really wants you to know Skull and Bones ā€˜will deliver in the long runā€™

Ubisoft really wants you to know Skull and Bones ā€˜will deliver in the long runā€™

Ubisoft chief executive Yves Guillemot has hit back at growing concerns around Skull and Bonesā€˜ hefty price tag and its live-service model in the companyā€™s latest conference call, promising the long-awaited pirate title will definitely ā€œdeliver in the long run.ā€ Guillemot fielded several questions on Skull and Bones and its early release during Ubisoftā€™s Feb. 8 call, and after hearing about playersā€™ concerns, dubbed the game ā€œquadruple-A.ā€ Considering Ubisoft allegedly

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Skull and Bones beginnerā€™s guide: 8 tips and tricks for starting out

Skull and Bones beginnerā€™s guide: 8 tips and tricks for starting out

A big ocean lies dead ahead you in Skull and Bones, and itā€™s clear from the start youā€™ll being as the lowest of low as a survivor of a disastrous wreck. In a world full of cutthroats, youā€™ll need someone watching your back. The crafting NPCs are plenty helpful, but donā€™t quite provide you with a ton of direction. Every ship needs a captain, but every ship also needs a

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Skull and Bones reportedly expected to not make back its $200 million budget

Skull and Bones reportedly expected to not make back its $200 million budget

A new report alleges Ubisoftā€™s upcoming pirate game Skull and Bones cost roughly $200 million to produce, and the company doesnā€™t think itā€™ll make all that money back. This is according to Insider Gamer, which claimed to have spoken with several Ubisoft employees to discuss the current state of the company and its plans. If this $200 million figure is accurate, it would make Skull and Bones the most expensive

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Ubisoft to launch Skull and Bones open beta ahead of February release

Ubisoft to launch Skull and Bones open beta ahead of February release

After years of doubt, Skull and Bones is finally arriving with Ubisoft planning to launch an open beta for the game ahead of its Feb. 16 release. The company also released information on the Skull and Bones endgame and a roadmap for year one content. The seafaring pirate sim has seen numerous delays and rumors of development hell since 2017, and many were doubtful the game would ever be released.

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ā€˜Ubisoft, this ainā€™t itā€™ā€”Skull and Bones beta testers quit in droves due to boredom

ā€˜Ubisoft, this ainā€™t itā€™ā€”Skull and Bones beta testers quit in droves due to boredom

The Skull and Bones closed beta test is live until Dec. 18, and it lets players experience some of what the full game will offer. But many players with access to the closed beta arenā€™t enjoying what theyā€™ve played so far, and some are calling the experience ā€œboring.ā€ A recent Reddit post by user achilleasa is rapidly gaining traction as it highlights several issues with Skull and Bones that many

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