Howdy survivors! We are pushing a hotfix to Stable today that will address a few issues before a much larger V2.6 update coming in a few weeks. The hotfix includes many improvements to the Apiary, but most importantly a fix for some chunk corruption issues. Also note that the bee swarms have a chance to spawn when the Apiary is closed instead of when opened. This will allow players to
Hello everyone! I hope you all had a great holiday season. Weāre starting the year with a new hotfix tackling more Megatech bugs, and weāre already making good progress for the next patch in February. For some context, before the end of the year we shared a message to the community with insight into our plans for ASTRONEER in 2026. We stated that for the first half of this new
Hi Pioneers!Ā Today I have a small patch for you with some last fixes to the Steam Deck UI scaling that hopefully should finally put us in Verified status (fingers crossed)Ā This should be our final patch of the year so we would like to thank you for your continued support, itās amazing to see so many of you still playing and enjoying Satisfactory after so long and we hope that we
Hey all! Joe here to follow up on our earlier message regarding the plan forward for Megatech and beyond. Now that we have released Hotfix 3, the work continues! Let’s talk about where we go from here: TLDR: We are moving to a monthly patch cadence to fix bugs, longtime issues, and make quality of life changes for the first part of 2026 instead of focusing on new content. Megatech
Hello Survivors!The V2.5 Survival Revival Stable Update is out on all platforms! Although the build is compatible with 2.X save games we highly recommend starting a new game for the best experience. If you continue an old save game we recommend turning on storms as they are much improved. We did have issues where some people experienced cleansed crafting queues in workstations, so we do heavily encourage players to clear
Hello Survivors! We have V2.5 b20 EXP for you right now. This update fixes the dreaded bedroll respawn bug where you could be placed off the playable map area and has many other things in it. We are also testing a fix for an issue where when clients install vehicle storage mods after the vehicle had loot in it, this occasionally results in a deletion of the modded vehicle’s storage.
Hello Survivors!V2.5 Experimental is now available on Steam. Although the build is compatible with 2.X save games we highly recommend starting a new game for the best experience. If you continue an old save game we recommend turning on storms as they are much improved. We did have issues where some people experienced cleansed crafting queues in workstations, so we do heavily encourage players to clear their crafting queues before
Our latest Hotfix is now available, addressing some of the more persistent issues present in the game along with a few more fixes we were able to fit in. Of particular note are the improvements for the partial nuggets issue and the issue where Xbox players who purchased Megatech via a bundle were not getting access to that content as intended. We also buffed the storage capacity of the new
The V2.5 Survival Revival Experimental Update will be out soon! This feature-rich update focuses on community feedback and the return of some long awaited features. The Stable update for all platforms will be out before the holidays. The update includes: Improved Water Survival with Empty Jars Vehicle storage improvements and mods The new Lore Friendly Rancher Zombie (Replaces the Plague Spitter) The new Lore Friendly Chuck Zombie (Replaces the Frost
To Our Community All of us here at System Era and theĀ ASTRONEER development team apologize to you, our players. The Megatech update does not reflect the experience we want our communityĀ to have. It also does not reflect our profound appreciation for the support you have shown us and ASTRONEER through the years.Ā We were overly ambitious with our desires for Megatech and that bit us. Ambition is good when kept
