Skull and Bones reportedly expected to not make back its $200 million budget
A new report alleges Ubisoft’s upcoming pirate game Skull and Bones cost roughly $200 million to produce, and the company doesn’t think it’ll make all that money back.
This is according to Insider Gamer, which claimed to have spoken with several Ubisoft employees to discuss the current state of the company and its plans. If this $200 million figure is accurate, it would make Skull and Bones the most expensive video game ever made, at least as far as the general public knows. Development budgets aren’t typically shared but, considering officially known figures, Cyberpunk 2077 is the most expensive game ever developed at the time of writing, as it cost around $174 million—not including marketing.