Hi Pioneers! Hello again everyone, today we have a patch with a some heavily requested changes and some internal fixes to future FICS*MAS content that youāll get to see over the next few days Those fixes are omitted from here as to not spoil the surprises for all the new pioneers even if you have already seen some of the content from previous years š If with this patch we
Hi Pioneers! It’s once again that time of the year, and after seeing the overwhelmingly positive reaction from all of you over our 1.0 release, we wanted to give you all something special before we started to go on vacation for the holidays. So, keeping with the holiday spirit, we decided to give FICS*MAS a bit of the 1.0 treatment which means all the previously released FICS*MAS content should now
Hi Pioneers! Hello again everyone, hereās a big patch with some important fixes that we didnāt want to hold off until later Some highlights are the fix for a crash on startup for lower spec GPUs which required using the -dx11 command on launch, this should no longer be necessary to do. Other inclusions are the much requested copy paste setting also working on Generators and Extractors now and some
Hi Pioneers! Hello everyone, Hereās a patch to solve a crash related to Gas Pillars that weāve noticed might be preventing some of you from continuing to play the game With this hopefully there shouldnāt be any other blocker issues lingering but if weāre forgetting something, please let us know over at our QA Site {LINK REMOVED}https://questions.satisfactorygame.com/ We read your posts every day! Thanks everyone for your support, hope you
Hi Pioneers! This week we pushed a patch that contained a pretty chonky issue, namely that a lot of stuff on the map respawned. This hotfix will address this issue, however, if youāve saved your game since this last patch (1.0.0.5) then your save file will still have most items respawned. I.e. this hotfix will not revert the damage done from the last patch if youāve already saved over it
Hi Pioneers! Hello again everyone, this is potentially our last patch for a few weeks before we go back into focusing on working on more content so we included a bunch of highly requested fixes in it! Some notable examples are re-adding the Clearance visualization boxes on Buildings to be on by default, which now has also an option to turn it off for those who donāt want them, Gas
Hi Pioneers! Hello again everyone, Today we have another patch with a pretty sizeable amount of bugfixes and other polish including several crash and bug fixes, multiplayer interaction fixes, many UI, Visual and Audio fixes, and more! Given the amount of fixes in this patch, please let us know over at our QA Site if we might have introduced any new issues {LINK REMOVED}https://questions.satisfactorygame.com/ We read your posts every day,