Hi Pioneers! Hello again everyone, Today we have another patch with a pretty sizeable amount of bugfixes and other polish including several crash and bug fixes, multiplayer interaction fixes, many UI, Visual and Audio fixes, and more! Given the amount of fixes in this patch, please let us know over at our QA Site if we might have introduced any new issues {LINK REMOVED}https://questions.satisfactorygame.com/ We read your posts every day,
Hi Pioneers! Hello again everyone, today we have a decently big patch with a LOT of bug and crash fixes, as well as other changes like updated community translations and more! There are still some issues weāre looking into addressing and investigating, so please continue to let us know your feedback regarding our 1.0 Release, it helps a lot If we happened to introduce any new issues with this patch
Hi Pioneers! Hello again everyone, We have been monitoring the issues some of you are having since we released and today we have a potential fix for one of the most prominent crashes with no workarounds that we have identified After this patch, crashes related to Conveyor Belts/Lifts (AFGConveyorItemSubsystem) should hopefully be solved for everyone This patch exclusively contains fixes for this issue, given its severity we didnāt want to
Hi Pioneers! Hello again everyone, we want to say thanks for such an amazing reception to our 1.0 release. It has been incredible for all of us, and we really appreciate your enthusiasm With that said, we have noticed that some of you are having issues that might prevent you from playing, so here are some fixes that will hopefully allow you to enjoy the game as well If there
Hi Pioneers! Our Early Access journey has come to an end, and what a journey itās been, after more than 5 years of adding features, fixing bugs, and improving the game with your feedback, we are happy to finally release the 1.0 version of Satisfactory! We are sending 1.0 off with MANY new features and changes, so grab some snacks and get ready to go through the patch notes while

