V2.1 Stable

/ Luglio 15, 2025/ 7 Days to Die

Hello Survivors!

V2.1 is going stable today.

Along with all the additions, changes and fixes we also heavily reduced the settings and values important to crossplay servers[7daystodie.com].

This update also fixes the issue that would corrupt save games.

Have fun and good luck survivors!

Here’s what changed with V2.1:

Added

  • Storm affected zombies have increased hearing

  • Changing the 24 Hour Cycle setting will recalculate weather

  • Log serverconfig settings not compatible with consoles when ServerAllowCrossplay is set to true

  • Wedge60 Tip 1/2 Ramp Tip 1/2 Corner Left and Right to the shape menu

  • Wedge60 Tip 1/2 Ramp Tip 1/2 Corner Incline Left and Right to the shape menu

  • Missing localization for several POIs

  • Curtains and Drapes Variant Helper and recipe

  • Hanging Log 1 and 2

  • XML conditional function “has_entitlement”, allowing to check whether the user has the named entitlement

  • Game Event Action for completing challenges.

Changed

  • Improved behaviour related to console cross play when server config is non standard

  • Reduced storm durations and how often they happen and less variations between biomes

  • Increased storm warning time

  • Increased storm fog and it now blends in as the storm builds

  • Storm fog and particles decrease when inside

  • Removed clothing and armor tags from dyes

  • Updated serveradmins.xml header comment

  • Factory_02 sleepers should no longer spawn in view

  • Apartments_06 zombies no longer spawn in view

  • Updated game event game_on_respawn_permanent to remove biome badges and reset hazard timers to default

  • Hanging Corpse Log 1-3 now downgrades to Hanging Log 1 or 2

  • Update localization for Shepherd’s Pie

  • Removed “Animation queue full” warning

  • Storm particles no longer fall into the inside of POI’s

Fixed

  • Clients hit by projectiles now play specters grace audio

  • Storm duration was incorrectly affected by the 24 Hour Cycle setting

  • Sound now plays when last user leaves a party

  • Trader Bob will no longer teleport you multiple times

  • Further server login overhead reduction to reduce impact of potential DDoS attacks

  • Clients on dedi can now heal each others broken or sprained limb

  • Save would be corrupted if you repeatedly went near the same active scripted sleeper volume and then left the area

  • Hoarder helmet no longer babyfaces your character

  • Hazard Screen Effect for Wasteland and Snow Biomes do now stretch properly at ultra-wide resolutions

  • Permadeath is again dropping player backpack.

  • Hotswapping item consumable exploit

  • Miner’s Mending perk repeatedly halves critical injury when swapping mining tools

  • Xbox series X/S lighting issue

  • Modding Bug: Lootable zombies no longer have localized names

  • Setting storms to 0% would not cancel a biome’s current storm until the next random weather change

  • Zombies dying from old age are no longer dropping bags

  • Adjusted colliders on iron and wooden cellar doors to remove the thin gap that allowed a wallclip exploit

  • Players can once again report POI placed signs as the sign has no author

  • AI run away task did not respond to player noise