Subnautica Micro Update Released

Shodan/ Agosto 6, 2020/ Subnautica

Hello, Subnauts. A new update (B87) has just been released for Subnautica[] on the Steam, Epic, and Discord stores. We want to thanks you all once again for your continued feedback. This update contains further bug fixes and under-the-hood improvements.

Players accessing Subnautica on the Epic and Discord store might find that the game will take a little longer than usual to load for the first time. This is due to us automatically migrating your saved games to a new location. We hope that this update continues to improve the Subnautica experience for you all.

To stay up-to-date with development, make that you’re subscribed to the Subnautica development newsletter[], follow @Subnautica on Twitter, @Subnautica on Instagram[], Subnautica on Facebook[], and subscribe to Subnautica on Youtube to be notified as soon as a new update is available.

And please keep sending us your feedback! We’d love to hear from you via the in-game feedback system (press F8 while playing), here on our forums[], or in our Discord chat[].

– Unknown Worlds


  • Performance and lots of under-the-hood improvements
  • Improved world streaming: You should no longer be able to outrun terrain or fall through the world in a PRAWN suit
  • Hardcore mode: Low oxygen will no longer warn you
  • Rocket platform physics issues addressed


  • Fixed Lifepod ping not staying disabled on game load
  • Fixed base pillar bug
  • Fixed PRAWN suit stuck in air if built far away
  • Fixed quality issue with clouds
  • Fixed clipmap settings for PC & Mac
  • Fixed fade-in of some props
  • Disabled managed code stripping for mod support
  • Updated translations