V2.1 b7 EXP Update

/ Luglio 12, 2025/ 7 Days to Die

Howdy Survivors!
For this weekend in the V2.1 b7 update we have for you several fixes to bugs and exploits.

TFP wish you a great weekend!

Here is what changed since V.21 b5:

Added

  • Wedge60 Tip 1/2 Ramp Tip 1/2 Corner Left and Right to the shape menu

  • Wedge60 Tip 1/2 Ramp Tip 1/2 Corner Incline Left and Right to the shape menu

  • Missing localization for several POIs

  • Curtains and Drapes Variant Helper and recipe

  • Hanging Log 1 and 2

  • XML conditional function “has_entitlement”, allowing to check whether the user has the named entitlement

  • Game Event Action for completing challenges.

Changed

  • Updated game event game_on_respawn_permanent to remove biome badges and reset hazard timers to default

  • Hanging Corpse Log 1-3 now downgrades to Hanging Log 1 or 2

  • Update localization for Shepherd’s Pie

  • Removed “Animation queue full” warning

  • Storm particles no longer fall into the inside of POI’s

Fixed

  • Hazard Screen Effect for Wasteland and Snow Biomes do now stretch properly at ultra-wide resolutions

  • Permadeath is again dropping player backpack.

  • Hotswapping item consumable exploit

  • Miner’s Mending perk repeatedly halves critical injury when swapping mining tools

  • Xbox series X/S lighting issue

  • Modding Bug: Lootable zombies no longer have localized names

  • Setting storms to 0% would not cancel a biome’s current storm until the next random weather change

  • Zombies dying from old age are no longer dropping bags

  • Adjusted colliders on iron and wooden cellar doors to remove the thin gap that allowed a wallclip exploit

  • Players can once again report POI placed signs as the sign has no author

  • AI run away task did not respond to player noise